Motsa jiki ga masu aikin kulawa

Kamar yadda ka sani, wasanni na wasanni sun hada da wasanni da suka shafi aikin motar. Ga masu kula da ilimin likitanci, darajar wasanni masu mota suna da tsayi sosai, saboda godiya ga wasanni, yaron ya ci gaba a kowane bangare, haɓakawar ƙungiyoyi sun inganta, haɗin gwiwar haɗin kai an samo, kuma yawancin halayen halayen kirki sun samo-ikon iya zuwa ceto da kuma samarwa. Yin wasa tare a cikin wasanni na hannu, yara suna koyon tafiya cikin sararin samaniya, suna daidaita ayyukan su tare da sauran 'yan wasa, yin aikin wasanni ba tare da tsangwama tare da sauran mahalarta ba. Ga masu kula da kaya, wasanni masu kyau suna da damar da za su zama abokai, saboda babu abin da ya kawo yara tare, har ma da kyakkyawan motsin zuciyar da aka samu tare da taimakon juna da aka nuna a wasan. Harkokin makaranta a waje sune hanya mai kyau don samar da makamashi mai karfi na yara a cikin tashar zaman lafiya, tun da ya koya musu suyi aiki tare.

Mafi mahimmanci zai kasance don tsara wasanni na waje don tafiya. Lokacin da yara ke motsawa a cikin sararin sama, suna aiki da aikin zuciya da na numfashi, kuma saboda haka, adadin oxygen a cikin jini yana ƙaruwa. Wannan yana rinjayar kwayar yaron a hanya mafi kyau: ci abinci da barci ya fi kyau, rigakafi da tsarin jin tsoro. Akwai bambance-bambancen da yawa na wasanni na waje a kan titin da za ku iya zabar kowane abu daidai, dangane da yawan 'yan wasan, yanayin yanayi da kuma samun ƙarin na'urori.

Misalan wasanni na waje

Ƙaddamar da wasanni ga masu kula da magunguna "Cat da Mouse"

  1. Zabi daga mahalarta "linzamin kwamfuta" da kuma '' kuri'a '' 'biyu.
  2. Duk mahalarta, sai dai "Cats" da "mice" suna daukar hannayensu da zama da'irori.
  3. A wani wuri da'irar ta tsage, saboda haka barin "ƙofar" don "Cats".
  4. Ayyukan "Cats" shine haɗuwa da linzamin kwamfuta. "Mouse" zai iya shiga cikin da'irar a kowane wuri, kuma "Cats" kawai ta hanyar "ƙofar".
  5. Da zarar an kama "linzamin kwamfuta", wasan zai sake farawa da sauran "Cats" da "mice".

Ƙaddamar da wasanni don 'yan makaranta "Ƙarin Na Uku"

  1. Yan wasan suna layi biyu, ɗaya bayan wani.
  2. Biyu daga cikin mahalarta an zaba daga cikin mahalarta.
  3. Shugabannin suna bayan gefen, iyakar nesa daga juna.
  4. Shugaban farko ya tsere, na biyu ya kama sama.
  5. Gudun tafiya, jagora na farko ya ɗauki wuri a gaban kowane biyu.
  6. Mai kunnawa wanda ya juya ya zama "na uku" ya gudu maimakon shugaban farko.
  7. Lokacin da mai gabatarwa na biyu ya kama shi kuma ya taɓa na farko, sai suka canja matsayin.
  8. A yayin wasan, runduna ba za su iya hayewa da'irar ba.

Ƙaddamar da wasanni na wasanni

Nishaɗawa tare da kwallon ga matasa 'yan makaranta "Ku ba da"

Ya dace don wasa tare da ɗayan, ko tare da karamin kamfanin.

  1. Yi alama tare da taimakon ɗakunan layi na abin da yaron zai tsaya.
  2. Bayyana yaron ya jefa kwallon farko da hannu guda, to, ɗayan.
  3. Yi la'akari da wurin da ball ya fadi, kuma ya tambayi yaron ya jefa har ma da kara. Idan yara suna wasa kaɗan, to, tsakanin su zaka iya shirya gasar.

Kaddamar da wasan wasan kwallon kafa don 'yan makaranta "Ducks and Hunters"

  1. Raba mahalarta cikin kungiyoyi biyu: "'yan kasuwa" da "ducks".
  2. "Ducks" shiga ciki, da kuma "farauta" a waje da manyan da'irar da aka kusantar a ƙasa.
  3. Ayyukan "'yan gudun hijira" don shiga cikin "ducks" ball, aikin "ducks" shine don kare.
  4. "Duck", wanda ya buga kwallon, daga wasan ya shafe.
  5. Lokacin da aka katse dukkan "ducks", mahalarta zasu canza matsayi.

Wasan wasan kwallon kafa don 'yan makaranta "Na san sunayen biyar"

  1. Yan wasan suna buga kwallon da hannuwansu daga ƙasa, domin kowane shinge na ball ya wajaba a furta kalma "Na sani biyar ... (sunaye, furanni, birane, dabbobi, da dai sauransu)".
  2. Lokacin da dan takara ya sauka, ball ya tafi na gaba.